Tarot Cards in Phasmophobia: A Beginner’s Guide to Predicting Your Fate

Tarot Cards in Phasmophobia

The lights flicker, your heart pounds, and a chilling breeze sweeps through the abandoned asylum. You reach for the deck of tarot cards, hoping for a glimpse into the ghost’s intentions. Will you draw a card of fortune, or will death stare back at you?

Phasmophobia grabbed many horror game fans. This game blends investigation and survival. Facing paranormal entities is thrilling. Tarot cards bring a layer of mystery and chance. They offer powerful, yet risky, ways to influence the hunt.

This guide explores tarot cards in Phasmophobia. I will explain what each card does and how to use them. I will also share tips to help you. This way, you can limit bad outcomes when you draw.

Understanding Tarot Cards in Phasmophobia

Tarot cards introduce an element of unpredictability. Each card drawn brings risk. Each also brings opportunity. Knowing how they work is key to surviving hunts.

How to Find and Use Tarot Cards

Tarot cards spawn randomly on any map. Look on tables, shelves, or the floor. Once you find the deck, press “F” to draw a card. You can only draw one card at a time. Then you have to wait for another deck.

Remember, drawing a card can have instant effects. Be ready for anything. Sanity is key when using these cards.

The Deck Composition: What Cards Can You Draw?

The deck holds a mix of cards. Some are positive, some are negative, some are neutral. Here’s a peek at the cards you may draw:

Each card’s effect is unique. Learning what each does is vital for any ghost hunter.

Randomness and Probability: Is It All Luck?

Drawing tarot cards seems like pure luck, but is it? Phasmophobia mixes chance and probability. The game picks a card randomly from the deck. Certain conditions may influence the outcome. Low sanity can affect your chances. Some believe the ghost type influences draws. Experiment and record your findings.

Decoding Each Tarot Card and its Effects

Each card offers unique effects. Some offer benefits, and others bring danger. Understanding each card is important.

The Fool: A Risky Gamble

The Fool does nothing most of the time. It simply burns the card. This is useful if you want to get rid of the Tarot cards.

The Magician: A Powerful Ability

The Magician will cause the next ghost ability to occur instantly. This includes ghost events and hunts.

The High Priestess: Grants sanity.

The High Priestess revives a dead teammate. The revived player returns with 50% sanity. This card can only be used if someone is dead.

The Empress: Restore Sanity

The Empress grants you a sanity boost of +30%. Use this card to keep your sanity up.

The Emperor: Increases Speed

The Emperor initiates a ghost hunt. The ghost’s speed is increased for the duration of the hunt.

The Hierophant: Prevents Hunts

The Hierophant will prevent the next hunt. This is great if you want to do some more investigating.

The Lovers: Sanity Exchange

The Lovers card either grants or drains 25% sanity. If you are at 75% or above, you lose sanity. If you are at 74% or lower, you gain sanity.

The Chariot: Revives the Dead

The Chariot will cause the ghost to move to a random location. The ghost will roam towards a random player.

Justice: Sanity Increase or Decrease

Justice either grants or drains 25% sanity. You have a 50/50 chance of either gaining or losing.

The Hermit: Ghost Room Trap

The Hermit teleports the ghost to its room. It traps the ghost there for a short amount of time.

Wheel of Fortune: Spin to Win (or Lose)

The Wheel of Fortune either grants or drains 25% sanity. A green wheel means you gain sanity. A red wheel means you lose sanity.

Strength: Increased Speed

Strength causes your speed to increase. You move faster for a short duration. This helps you evade the ghost.

The Hanged Man: Instant Death

The Hanged Man kills you instantly. Avoid this card at all costs.

Death: Triggers a Hunt

Death starts a ghost hunt immediately. Be ready to run and hide.

The Tower: A Sanity Drain

The Tower drains a large amount of sanity. You lose a significant chunk of your mental state.

The Devil: Triggers an Event

The Devil forces a ghost event. Be ready for a spooky appearance or interaction.

The Star: Reduced Sanity Drain

The Star decreases sanity drain. You lose sanity slower for a duration. This helps extend your investigation.

The Moon: Reduced Sanity Drain

The Moon decreases sanity drain. You lose sanity slower for a duration. This helps extend your investigation.

The Sun: Massive Sanity Boost

The Sun gives you a huge sanity boost. This can significantly prolong your time investigating.

Judgement: Ghost Appears

Judgement causes the ghost to appear. The ghost appears as a translucent figure.

The World: Reveals Ghost Room

The World reveals the ghost room. This helps you quickly locate the ghost’s location.

Strategic Uses of Tarot Cards for Ghost Hunting

Tarot cards can be powerful. Know how to mix them into your ghost hunting. This will help you succeed.

Using Cards to Identify Ghost Types

Certain cards may hint at the ghost. For instance, drawing Death often when near a Revenant might indicate its presence. Take notes. Look for patterns. This might narrow the ghost type.

Risk vs. Reward: When to Draw a Card

Decide when cards are best used. Need a sanity boost? The Sun or Empress may help. Want to force a hunt to collect evidence? Death or The Emperor might work. Always weigh the risks against possible rewards.

Team Communication and Coordination

Share your plans to your team. Tell them if you plan to draw a card. Shout out the card you draw. This helps everyone prepare. If you draw Death, your team knows to hide. If you draw The Sun, you all can be confident.

Minimizing Risks and Avoiding Disaster

Mitigating risks is key to using tarot cards. Here’s how to minimize bad outcomes.

Managing Sanity Levels Before Drawing

Keep watch over your sanity. Low sanity increases the chance of bad cards. If sanity is low, boost it first. Use sanity pills. Light candles.

Safe Locations for Drawing Cards

Do not draw cards in the ghost room. Pick safe spots near hiding places. This way, you can hide. You can run and hide.

What to Do After Drawing a Negative Card

If you draw Death, hide. If you lose sanity, take pills. If the ghost roams, be ready to move. Adapt quickly to survive.

Advanced Tarot Card Strategies and Tips

Here are some advanced tips and strategies. These can help you get the most from tarot cards.

Exploiting Card Effects for Specific Tasks

Use cards to force specific outcomes. Use The Hermit to trap the ghost. Then, get evidence. Use Strength to escape a hunt.

Recognizing Patterns and Predicting Outcomes

Watch for patterns in card draws. Does a certain location yield better cards? Does a certain ghost type have a stronger negative effect? Learn patterns. This can refine your strategy.

Balancing Risk and Reward for Maximum Efficiency

Master the balance between risk and reward. Some risks are worth taking. Some are not. Know when to push your luck. Know when to play it safe.

Conclusion

Tarot cards in Phasmophobia provide power. They also bring danger. Knowing each card’s effects helps you make smart choices. Use cards strategically. Mitigate the risks. Communicate with your team.

Remember, even with the best strategies, luck plays a role. Don’t be afraid to experiment. Learn from your experiences. One final tip: always have an escape plan.

Ready to test your fate? Grab a deck of tarot cards. Jump into Phasmophobia. See if you can predict the ghost!